Styles

Styles

Under revision

Dual Weapons

  • Benefit: You may make two attacks during the battle phase. If both attacks hit the same target, you gain advantage against that target until the end of your next turn.
  • Drawback: Your defense is reduced by one.

Implements

  • Benefit: You may designate one ally per tier to be excluded from your area of effect attacks.
  • Drawback: Your defense is reduced by one.

One Handed Weapons

  • Benefit: Attackers that miss you with a melee strike with a roll of four or less take 1d6 damage as you riposte.
  • Drawback: None

One Handed Weapons w/Shield

  • Benefit: Your defense increases by one.
  • Benefit: You gain the Shield Block power.
    • Shield Block - Once per round, when you or an adjacent ally are hit by an attack, you can force the attacker to roll an additional 1d6 for damage and drop the highest roll. Your next attack before the end of your next turn is at a disadvantage.
  • Drawback: Unknown

Two Handed Weapons

  • Benefit: You roll an additional 1d6 for damage and drop the lowest roll.
  • Drawback: Your defense is reduced by one.

Unarmed Combat

  • Benefit:
  • Drawback: