Melee Skirmisher

Powers for the Melee Skirmisher

This is a reference sheet for all the inherent powers available to melee skirmishers.

Skirmisher Powers

Effect: You gain advantage on single target melee attacks. If the attack hits and you have advantage, you deal an additional 1d6 damage. This bonus increases to 2d6 damage at 4th level and 3d6 damage at 7th level.

Combat Powers

Special: This power may be used as an opportunity attack
Target: One creature or object
Hit: 1d6+4 damage
Special: Increase damage to 2d6+4 at 3rd level, 3d6+4 at 6th level, and 4d6+4 at 9th level
Target: All enemies in squares that you threaten
Hit: 1d6 damage
Special: Increase damage to 2d6 at 5th level and 3d6 at 9th level
Target: Self
Effect: Spend a point of Vitality to heal for one-half of your maximum health. All attacks against you are at a disadvantage until the end of the next round.